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Make Hair into a realistic Rug in Blender

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Genode writes:

I love Blender...

No surprises there. You got me.

I recently heard that the particle system, as most things in the future I suppose, will probably be migrating from a modifier to a geometry node. So that means a massive update to the systems there. Can't be bad, eh?

But in the meantime, if I wanted to make a rug, you know, a pretty realistic one, how would I go about it, especially the texturing side?

Well, here's how. Knock yourself out!

 

About the Author

Gary Noden

I am a Senior Creative over at Space Digital in the North West of England. I've been creating CG stuff for the TV and Corporate World for (mumble-mumble) years now and have been lucky to work on some amazing projects. I discovered Blender about 9 years ago, opened it and, like so many other, immediately shut it down, but several years ago I needed to so something simple and cost effective (ie. free) and Blender was the only way. I have never looked back and use it now all the time alongside Maya every working day. I also have a YouTube channel called GENVFX where I teach people how to use every modifier one by one and as deeply as I can as well as the occasional tutorial.

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