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Announcements
New Features and Changes
Cycles
- Support rendering attributes for Curves objects (commit) (Kévin Dietrich)
- macOS support
- Enable Metal on AMD GPUs, set macOS minimum versions (commit) (Michael Jones)
- Show Metal device in preferences also on Intel Macs (commit) (Brecht Van Lommel)
- Expose “Use MetalRT” checkbox (commit) (Michael Jones)
Library Overrides
- Use new ‘hierarchy root’ info in for more robust operations with complex heirarchies (commit, commit) (Bastien Montagne)
- Performance improvements
- Improve file loading performance by remapping multiple referenced data-blocks together (commit) (Jeroen Bakker)
- Add partial override resync (commit) (Bastien Montagne)
Grease Pencil
- Massively improve the performance of some operations using an update cache (commit) (Falk David, Yann Lanthony)
Compositor
- Add a “Sharpen Less” kernel for the Filter Compositor node (commit) (Colin Basnett)
User Interface
- Enable Filtering of woff and woff2 Fonts in the file browser(commit) (Harley Acheson)
- Node editor
- Change computation of node socket position to align with label (commit) (Dominik Fill)
- Improve node drop shadow with different zoom levels and high resolution displays (commit) (Leon Schittek)
- Use a dynamic header color for the Map Range node (commit) (Charlie Jolly)
- Fix poor selection behavior inside frame nodes (commit) (Philipp Oeser)
- Geometry Nodes
- Show indicator when realize instances node is in legacy mode (commit) (Jacques Lucke)
EEVEE
- Performance improvements
- Support the no-op Bump node optimization like in Cycles. (commit) (Alexander Gavrilov)
Modeling
- Add option to select mesh vertices by similar vertex crease (commit) (Kévin Dietrich)
Curves
- Rename in-development “Hair” data-block, types, and internal code to “Curves” (commit) (Hans Goudey)
Video Sequence Editor
- Add filter method to strip transform (commit) (Dimitry Kaplin)
- Use floats for transformation offset (commit) (Richard Antalik)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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3 Comments
Great!!
Hi, thank you for the update.
About the grease pencil,will improving the anti aliasing.
The strokes in blender 3.0 are grainy.
Use more samples