Blender used in previz for Ghostbusters: Afterlife

Björn spotted a small use of Blender in the scene planning for Ghostbusters: Afterlife.
I’ve spotted Blender in the following video at around 1:55 min – Blender has been used to previsualize the landscape within the scope of location scouting and set design planning.

Wow! This is awesome. Thanks for this video. I was greatly inspired by it.