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Create Geometry with Mask Extract

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Jan van den Hemel writes:

When sculpting, it makes sense to split your model up into smaller parts. The most convenient way to do this is by using Mask Extract.

 

About the Author

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Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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