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Create Geometry with Mask Extract

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Jan van den Hemel writes:

When sculpting, it makes sense to split your model up into smaller parts. The most convenient way to do this is by using Mask Extract.

 

About the Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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