Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Learn to make procedural materials + project file

4

DanielGrove writes:

Procedural materials are awesome because they never end, the can be tweaked and customized, and the wrap around meshes so easily!

In part one of this new series I'll show you how to create 4 simple but useful materials: plastic, painted metal, gold with smudges, and glass!

0:00 - Intro
07:50 - Navigating in the 3D viewport
09:00 - First material - plastic
13:02 - Previewing node signals
14:08 - Painted metal with scratches
20:19 - Gold with smudges
28:32 - Glass shader
31:51 - Floor tile texture

About the Author

Daniel Grove

I love making art and telling stories. I'm a photographer primarily but have a deep love for CGI and VFX.

4 Comments

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×