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Using Drivers for Muscle Deformations


Jan van den Hemel writes:

Yesterday we had a look at using Shape Keys and sculpting to improve organic rigging. But you can even go further and use Drivers to automate it!

About the Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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