Jan van den Hemel writes:
If you’re using the free Rokoko add-on for Blender to retarget some mocap animation for your own armature, your armature needs to be in a T-pose for it to work properly. But not all characters are created in a T-pose, so how do we change the armature’s “Rest Pose”?
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The second link (Rokoko oBlender add-on) is not working, should be rokoko.com, instead of rkoko.com.