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Creating a rocky forest scene


Rob Tuytel writes:

In the past couple of years, I spent a lot of time in creating terrain texture scans for the Polyhaven platform. At the same time, I’m working on my 3D environment Blender courses showing the creative process of landscape design.

A month ago, I slowly started to spend time making tutorials again. I hope to deliver weekly new videos with tips and tricks for 3D environment creation. This week I spent some time on a rocky forest scene. By using some CC0 texture scans from Polyhaven, I created this summer/winter scene.

If you like to know more about large landscape designs, feel free to visit my Youtube channel. I deliver podcasts and tutorials all free!



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