Jamie writes:
Hey Blenderheads and Gremlins fans.
A couple of weeks ago I released a fan made Gremlins 3 trailer created in Blender. This video is a behind the scenes look at how I sculpted, textured and animated the Gremlin. I think you'll find the animation process particularly interesting, as the Gremlin was animated entirely with motion capture - including the face!
There's a whole bunch of super cool new technology on display here and it's never been easier to set up a motion capture workflow.
If you haven't seen the original trailer yet, you can watch that here:
2 Comments
Glad to see Jamie return to the Gremlin. Loved his sculpt videos. This is really nice work.
always great to know how it was done… thanks for sharing