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"Child of" Bone Constraint

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Stefano SottoZen writes:

Hi everyone,

A basic tutorial about the use of the bone constraint "Child of" in character animation.
Let's see how to have some armature controllers to follow other objects in our scene.
Thanks for watching :)

Stefano

 

About the Author

Stefano Milani

I love 3D animation, VFX, and filmmaking. You can watch my animations on my YouTube channel SottoZen. Thanks for watching!

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