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Blender Developers Meeting Notes: 15 November 2021

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Notes for weekly communication of ongoing projects and modules.

Announcements

  • Next level support for AMD GPUs. code.blender.org
  • Call for videos, “Blender is…” for the upcoming Blender 3.0 release. blender.org

Modules & Projects

Cycles

Geometry Nodes

New Features and Changes

User Interface

  • Introduce View pie in more editors (commit) (Pablo Vazquez)
  • 3D Viewport: Remove different outline color for instances (commit) (Hans Goudey)
  • Allow using floats for font point sizes (commit) (Harley Acheson)
  • Updated Blender Light theme for the Spreadsheet editor (commit) (Peter Sergay)
  • Display warning when using Nishita sky texture node with Eevee (commit) (Thomas Dinges)
  • Performance improvements:
    • Avoid drawing buttons out of view (commit) (Julian Eisel)

Cycles

  • Add sample offset option for combining samples from multiple sessions (commit) (Andrii)
  • Enable HIP device and binaries on Windows on RDNA and RDNA2 GPUs (commit, commit, commit) (Brecht Van Lommel)

Geometry Nodes

  • Add offset input to Set Handle Position node (commit) (Johnny Matthews)
  • Add selection output for Outer Points of star primitive (commit) (Johnny Matthews)
  • Change selection output order in Cylinder node (commit) (Jacques Lucke)

Text Editor

  • Add an option to auto-close relevant characters (commit) (Matheus Santos)

Alembic Export

  • Allow exporting animated vertex colors (commit) (Cody Winchester)

Grease Pencil

  • Add an option to PDF exporter to include all of the scene’s frames (commit) (Antonio Vazquez)

Python API

  • Expose BLI_string_flip_side_name as bpy.utils.flip_name (commit) (Demeter Dzadik)

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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