Curtis Holt writes:
Hi everyone,
Cycles X promises amazing performance improvements for Blender 3.0, and in this video we're going to be taking a look at how this positively impacts the rendered viewport performance, allowing the artist to visualize their scene in a much more responsive way.
One thing I was quite happy to see was that even though CPU and GPU rendering are miles apart from each other in terms of sample calculation speed, the responsiveness of the viewport without GPU acceleration was still impressively fast.Thanks for watching and have a great day!