Blender Archviz Tutorial – Part 11-15

Mohamed BENIANE – Benianus 3D writes:

In these parts we will focus on the shading and the texturing work, using Quixel Megascan Textures, Also showing you how to use a single texture map to get other maps, for better performance and a lighter blender file.

https://youtu.be/xbPqdiBTyVc

https://youtu.be/YwrIvvUXanA

https://youtu.be/QB14pClKvZg

https://youtu.be/f0JpMvW9N1o

https://youtu.be/fWH1xeDimIk

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