tnsor writes:
The Geometry Nodes Team decided to redo the architecture of Geometry Nodes for the Blender 3.0 release. Fortunately we can have a look at the new way of working immediately by using the 3.0 Alpha. This tutorial creates a similar effect as my older Cube Grid tutorial but this time using the brand new fields workflow. Follow me explaining the inner workings of fields and see for yourself how easy it is now to work with Geometry Nodes.