Jan van den Hemel writes:
Adding details to a surface makes a hard surface object look more interesting. But it’s often a lot of work to integrate objects that are added using boolean techniques, retopology and so on. What if you could skip all that work and still have it look seamless?
1 Comment
Jan!
Thank you so much!
Another great tutorial to save us!
This is the kind of tutorial that helps us the most! I just discovered Hungry Team and also same style and respect to the audience.
All the best for you all!
Andrey
Br