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Creating a Shockwave Simulation in Blender

2

Stefano SottoZen writes:

Hi everyone, in this video, I will show you how to simulate a "shockwave style" floor demolition in Blender, using

Rigid Bodies and the Wave modifier.

Have fun and thanks for watching :)

About the Author

Stefano Milani

I love 3D animation, VFX, and filmmaking. You can watch my animations on my YouTube channel SottoZen. Thanks for watching!

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