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Faster and More Efficient Compression for .Blend files


Blender developer Lukas Stockner has implemented Zstandard compression for .blend files, a much faster and more flexible compression method that outperforms Blender's previous Zlib implementation in every way!

As mentioned the indefatigable Pablo Vazquez in this week's Blender Today stream on Blender's official youtube channel, this new compression method allows for .blend files to be compressed much faster than before, and saving is multithreaded to further improve performance. The caveat here is that older Blender versions will be unable to read the files compressed with this new algorithm.

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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