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Wrapping Hard Surface Meshes on Surfaces


Jan van den Hemel writes:

After looking in the previous videos at circular and spherical greebles, finally we look at more complex surface deformations of hard surface details. This is easily achieved with the Surface Deform modifier, as long as you follow the right workflow.

About Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.


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