Jan van den Hemel writes:
After looking in the previous videos at circular and spherical greebles, finally we look at more complex surface deformations of hard surface details. This is easily achieved with the Surface Deform modifier, as long as you follow the right workflow.
We conclude the exciting "deformed hard surface details week" with this video on how to use the Surface Deform modifier in #blender #b3d - sci-fi details inspired by the work of @moss_ymmt413 pic.twitter.com/cvcfKTuqdV
— Jan van den Hemel (@JanvandenHemel) August 13, 2021