Notes for weekly communication of ongoing projects and modules.
Announcements
- This is the last week Google Summer of Code 2021. The final reports will be available by the end of the week in the GSoC wiki page.
Modules & Projects
- Geometry Nodes: The workshop last week helped to settle the ongoing design discussions. The project will pursuit the Fields design further. More details in an upcoming blog post.
New Features and Changes
Not including the weekend (August 14 and 15)
Asset Browser
- Enable Asset Browser by default for poses, rest stays experimental (commit) (Julian Eisel)
- Select/Activate File on Right Click for Context Menu (commit) (Julian Eisel)
Mesh Editing
- Performance improvements
- Optimize normal calculation with multi-threading (commit) (Campbell Barton)
- Multi-object edit-mode support for knife project (commit) (Campbell Barton)
Cycles
- OSL metadata support for UI labels and checkboxes (commit) (Pedro A)
User Interface
- Add Extras Dropdown Menu to Constraints (commit) (Henrik Dick)
- Clip Editor
- Hide some options in the property editor for unsupported object types (commit, commit, commit) (Philipp Oeser)
- Performance improvements
- Improve performance drawing keyframes by reducing GPU context switches (commit) (Jeroen Bakker)
- Geometry Nodes
- Add labels for switch node texture sockets (commit) (Wannes Malfait)
Python API
- GPU Module: Expose builtin shaders (commit) (Germano Cavalcante)
1 Comment
You forgot to mention about Metal Cycles for Macs...