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Jupiter's Eye / Warping Procedural Materials

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CBaileyFilm writes:

In this tutorial we cover how to use math nodes to warp a procedural texture. We also look at how to create a gas giant with soft falloff and animatable banding. Let's get into it!

 

About the Author

I create groovy sci-fi tutorials for the world's greatest 3D software: blender! I also make commercial content for clients around the globe.

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