Hey Blendernation! In this video I go through an overview of what boid particle systems are, how they are controlled, and why we use them in computer graphics. What do you think about these video essay style videos? Should I go back to the old less formative format or keep doing these as well?
I am a cinematographer based in Los Angeles. I have been using Blender for many years now in creating basic 3d VFX for films. I am one of the creator's of an asset based add-on for blender called LightArchitect (www.lightarchitectaddon.com) that allows pre-visualization of Industry Level lighting and camerawork inside of Blender.