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Tutorial: Randomly Apply 100 Textures to All Objects (Beginners)

2

10 Minute Artist writes:

Hi Blender Community. This is 10 minute artist.

I am making a tutorial here a new group node called Random texture node setup.
This node help us to assign random texture to all scene objects. for example I am applying all Library books with just one blender material.

This will add Add Random Variation to Duplicated Objects. The result is a procedural-generated material that looks slightly different on every object.

About the Author

Gurmeet Singh

I am a hobbyist 3d artist. i have worked in 3ds max maya and after effect then i got blender. now i am making fun stuff and tutorial.

2 Comments

  1. Well...
    This is one of the coolest things I've been "running in" during the past years.

    Just easy, just obvious, but just thought out of the box.

    Thanks a lot for sharing this... I see in my imaginations a thousand of other situations in order to use this.

    Well done!

    • 10 Minute Artist on

      thank you so much for your opinion. i was looking for this type node setup over internet but didn't find anywhere. so i took a deep dive in math nodes and made my own. thanks for your appreciation.

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