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About the Author

Daniel Grove

I love making art and telling stories. I'm a photographer primarily but have a deep love for CGI and VFX.

2 Comments

  1. Have you ever tried sculpting the cut-out of the person to be more human-like so that you can use blender's lights to get a more accurate cohesion in lighting in the scene and the cut-out?

    • Daniel Grove on

      I did make a body double that was not visible in the render and used it for a cast shadow once when I had a light source behind the subject and didn't feel like painting and guessing in Photoshop. But ultimately the image of the subject is placed using photoshop, it's not visible in the render. And I'm not skilled in skulpting either.

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