As part of my training, I've been working on this animation for the past month.
I started from scratch, that is, modeling a dinosaur. 99% of the elements were created by me, mainly in a blender. In this exercise, I wanted to level up in sculpting, using Rigyfy, and animating with Actions and NLA. But in fact, at each stage, I learned something new. For example, it was the first time that I used Adaptiv Subdivision on the ground or first time that I used Geometry Nodes on a larger scale to generate vegetation. And so on.
The rendering took me a few days, and I wish I had a fast RTX card, but I hope that will change. I would love to hear your opinions on what I can improve in the next similar project. if you don't want to miss new animations from me, subscribe my Youtube channel or behance profile.