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Pure Geometry Nodes Camera Culling

2

ChrisP writes:

In this tutorial we use the "Raycast" node in Geometry Nodes for culling instances outside the camera's view!

About the Author

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Chris Prenninger

Hello, my name is Chris and I create tutorials for Blender, the free, open-source (and just freaking awesome) 3D software! Visit ChrisP.zone for downloads, pics, infos and more! Find me on Patreon | YouTube | Instagram | Facebook

2 Comments

  1. I believe to do a proper comprehensive tutorials on geometry nodes, it needs maybe thousands of volumes and the book will always need to be updated.

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