Robert Rioux writes:
Let's see how UDIMs work in Blender, what works and what doesn't. Also, make sure to watch the second clip, the supplemental. Just to make things clear. :-)
Supplemental
Robert Rioux writes:
Let's see how UDIMs work in Blender, what works and what doesn't. Also, make sure to watch the second clip, the supplemental. Just to make things clear. :-)
Supplemental
1 Comment
Blender is still dragging it's feet regarding the industry.
There's a lot more that needs to be addressed when it comes to 'Blender quirks" regarding VFX work.
I had high hopes for v3 to look into all this, but so far it's more of the same. "New stuff F*** yeah!!"
It will only delay the adoption in bigger workflows.