Advertisement Announcements image Modules & Projects New Features and Changes Geometry Nodes New nodes:
Raycast Node (commit ) (Lukas Tönne ) Curve to Points Node (commit ) (Hans Goudey ) Add Curve Subdivision Node (commit ) (Hans Goudey ) Separate Components Node (commit ) (Johnny Matthews ) Curve Reverse Node (commit ) (Johnny Matthews ) Curve support:
Support minimum twist normal mode (commit ) (Jacques Lucke ) Join dynamic curve attributes in the join geometry node (commit ) (Hans Goudey ) Performance improvements:
Use multithreading in curve nodes and data conversion (commit , commit , commit ) (Hans Goudey ) Rigging Add automatic B-Bone Scale toggles (commit ) (Alexander Gavrilov ) Implement lengthwise scaling of B-Bone segments (commit ) (Alexander Gavrilov ) Add B-Bone Y scale channel and extra flag fields to DNA (commit ) (Alexander Gavrilov ) Mesh Editing Performance improvements:
Use multithreading in various places:
Optimize object mode face tessellation (commit ) (Campbell Barton ) Counting the total selection (commit ) (Jeroen Bakker ) Counting material buckets (commit ) (Jeroen Bakker ) Various improvements to normal calculation (commit , commit , commit , commit ) (Campbell Barton ) Limit recounting during selection mode flushing (commit ) (Jeroen Bakker ) Cache material offsets (commit ) (Jeroen Bakker ) Minor optimization to concave quad check for tessellation (commit ) (Campbell Barton ) Grease Pencil Line Art: Cached calculation for modifiers in the same stack. (commit ) (Yiming Wu ) User Interface Edge-panning while dragging in the node editor (commit ) (Lukas Tönne ) Support 3D viewport local view overlay stats (commit ) (Harley Acheson ) Windows: Allow specifying the blender installation used for thumbnails (commit ) (Harley Acheson ) Python API Option for render engines to disable image file saving (commit ) (Thomas Lachmann ) Remove deprecated bpy.app.binary_path_python (commit ) (Campbell Barton ) Miscellaneous Spreadsheet Editor: Add row filters for removing rows from the view (commit ) (Hans Goudey ) Mantaflow: Optimize FLIP neighbor search radius (commit ) (Erik Abrahamsson & Sebastián Barschkis ) Alembic Import: support reading per-vertex UV sets (commit ) (Kévin Dietrich ) Video Sequence Editor: Improve animation evaluation performance (commit ) (Richard Antalik ) Weekly Reports
About the Author Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab .
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1 Comment
Another great set of updates. The Multithreading is probably the biggest for me. Brings back more power to my Threadripper.
I do hope we'll hear more on AMD and CyclesX soon, still concerned about lack of info on that