Gleb Alexandrov writes:
If there’s a secret of creating better renders it’s probably distribution of big, medium and small shapes. The theory that I first saw in one of the Neil Blevins‘ tutorials and that has been helping me with 3d art since then.
Gleb Alexandrov writes:
If there’s a secret of creating better renders it’s probably distribution of big, medium and small shapes. The theory that I first saw in one of the Neil Blevins‘ tutorials and that has been helping me with 3d art since then.