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Advanced Foot Rig Made Easy, Pivot and Roll


Joey Carlino writes:

In this one we'll be going over how to make a foot rig that can pivot from the heel, the center of the foot, the toe, and can roll from side to side. It's made so it can be controlled with only a few bones.
The video starts by covering concepts like basic parent child relationships.
Then we'll move onto bone constraints, where I'll talk about the IK and copy rotation constraints, how they work and why you would choose one over the other.
We'll also talk about the limit rotation constraint and the importance of bone axis.
After that we'll walk through how to build 2 different foot rigs.

About Author

Joey Carlino

I've been using Blender since 2019, creating digital art and videos since 2007, and I've been animating flip-books since I was a child. I'm passionate about art, music, food, learning new things, and teaching you all about them!

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