You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Art Spotlight: Raspberry Pi Pico

3
3D Artist Abdou Bouam shares how he used Blender to create a realistic-looking model of the Raspberry Pi Pico microcontroller chip.

About me

My name is Sidi Abderrahmane Bouam, but I am mostly known online as Abdou Bouam. I’m a Freelance 3D artist from Tizi Ouzou, Algeria. I have experience in game props, product visualization, materials and lighting, and more. You can visit my portfolio to see some of my artworks on ArtStation and Twitter.

Inspiration

I have always been fond of electronics and it’s one of my hobbies. I have studied computer maintenance and got introduced to electronics—I’ve loved it ever since. I worked in the past with Raspberry Pi computer boards and Arduinos and I loved them, and when I saw posts about the new Raspberry Pi Pico microcontroller it immediately caught my eye. I loved the castellated pin headers and the small form factor, not to mention its technical characteristics. I ordered one for myself and just had to create a 3D model of it while I waited for the actual one to ship.

About Author

Abby Crawford

I've been a part of the BlenderNation team since 2018, producing Behind the Scenes and Meet the Artist features that highlight Blender artists and their work.

3 Comments

  1. great work abby!! can you tell more about your workflow and optimization of this model?
    did you start from a plane projecting on it the texture and modeling the bump and objects?
    did you use a normal map or something like that for the little detail?

    thanks

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.