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Art Spotlight: Raspberry Pi Pico

3D Artist Abdou Bouam shares how he used Blender to create a realistic-looking model of the Raspberry Pi Pico microcontroller chip.

About me

My name is Sidi Abderrahmane Bouam, but I am mostly known online as Abdou Bouam. I’m a Freelance 3D artist from Tizi Ouzou, Algeria. I have experience in game props, product visualization, materials and lighting, and more. You can visit my portfolio to see some of my artworks on ArtStation and Twitter.


I have always been fond of electronics and it’s one of my hobbies. I have studied computer maintenance and got introduced to electronics—I’ve loved it ever since. I worked in the past with Raspberry Pi computer boards and Arduinos and I loved them, and when I saw posts about the new Raspberry Pi Pico microcontroller it immediately caught my eye. I loved the castellated pin headers and the small form factor, not to mention its technical characteristics. I ordered one for myself and just had to create a 3D model of it while I waited for the actual one to ship.

About the Author

Abby Crawford

I've been a part of the BlenderNation team since 2018, producing Behind the Scenes and Meet the Artist features that highlight Blender artists and their work.


  1. great work abby!! can you tell more about your workflow and optimization of this model?
    did you start from a plane projecting on it the texture and modeling the bump and objects?
    did you use a normal map or something like that for the little detail?


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