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Add-on to animate structure growth

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Sebastian Staacks writes:

I created an addon for Blender that helps animating the growth of structures. You can feed an image to the plugin and it will create a second image with non-color data that can be used in a shader to animate it. The best way to describe it is by showing you what it does to a simple black and white image representing a maze:

Now, as mentioned above, the addon does not directly create the shader required for this specific look. Instead, you get animation timestamps packed into a non-color image that allows you to animate any property of your shaders. Typically, in a basic shader you would change the color depending on whether a pixel's timestamp is older or newer than a reference timestamp to animate the maze. But you can of course use this to animate multiple properties at different times during the animation.

In the example above I used it to control the displace output of the shader and created hills shortly after the reference timestamp matched the timestamp of a pixel and finally settled for an indentation for older pixels and hence the entire maze at the end of the animation.

About the Author

Physicist, father of two, drummer, coder, maker. I love to use Blender to visualize my real-world projects and to illustrate whatever I want to teach.

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