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Flow - Ultimate Asset Manager for Blender + Asset Painter

4

Kamil Golec writes:

Discover Flow - the Ultimate Asset Manager for Blender and make your workflow much easier and faster - save your time and create better scenes! Flow is not only the asset manager - it's the amazing tool that will also help you to work with your assets in your Blender scene, using Asset Painter, Properties system, Instance Tools and more!

Build your own Flow library! Add new objects & materials to your Flow library directly from your scene and make them re-usable in any other project. Flow's simple filesystem allows you to use this plugin with other asset libraries, so now you can gather them all in one place, under one plugin! If you're an interior designer, you can also purchase our large asset pack for interior visualization - Interior Essentials (Flow is included with this pack!)

Furthermore, the latest Asset Painter feature also allows you to paint your assets directly into your scene! Create breathtaking environments within minutes! Flow comes with starter Nature Asset Pack, so you could start painting immediately. Try using the drawing tablet for even better results!

Use PROMO20 code on the checkout to get our products cheaper (valid until 5/06/21)

To learn more, visit our website.

4 Comments

  1. Marco Chacon on

    I'm using it--and: yeah, it's good. I'm really quite happy with it (I have access to other asset managers--KitOps is a good compliment to it for technical objects that you may want to reposition along planes--but for furniture and other larger assets, this is really quite well done!

    • Thanks for the comment! For more technical objects you may try using the new Asset Painter feature - it has 'snap to face' option, so may be also useful for you.

  2. I try to set up the free version on 2.90, 2.91, 2.92, but it doesn't work. The Add object displays a category, but I can't select it. It shows python error messages. Sorry, I can't use it.

    • You just have to click on the large field below the category and select the object first. Then it should work flawlessly!

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