Samm writes:
In this tutorial, the tutor will show his workflow to make a 3D character. With this workflow, you will learn how to transform a 2D illustration into a 3D model in a simple way. You will see how to create the structure of a stylized character and how to prepare it, achieving the closest possible resemblance.
Link
- Wingfox: Alita Battle Angel - 3D Modeling From An Illustration - 15% discount:WFH15
7 Comments
I'm a bit disappointed that nearly the entire tutorial is about ZBrush, and Blender is just used for rendering. I'd really like to see more detailed sculpt-based tutorials that focus primarily on Blender, particularly on a site dedicated to Blender.
Sorry, I will pay attention to only post blender content in the future
Believe it or not, blender community is the largest among all professional 3D program and that's why we keep constantly seeing this irreverent post pop up from time to time. For Z brush , 3D max users, they just temped to show off their work on Blender related platform, like FB, IG, or this website for instance. it soooo annoying are their disrespects towards this group. We don't care how nice it is if it's not done in Blender!
Sorry, I will abide by blender’s community rules in the future
We do not want this kind of provocative work in our community ... It is a lack of respect for the program that is growing the most at the moment: Blender
Sorry,I will ask the administrator of the site to delete the post
Stay calm ... Just don't repeat the mistake, son