Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Create a Reveal Effect in Blender Geometry Nodes using Linear Falloff

1

tnsor writes:

Although Geometry Nodes does not support simulation yet, we can still use it to create effects that look like particles. In this tutorial you'll learn how to implement a linear falloff using the dot product to control a lot of instances procedurally, We'll then use the weight created by the falloff to alter scaling and location of the instances, to create some interesting behaviour. Warping the input space by using a 3D noise then makes everything more organic.

 

1 Comment

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement