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Mirage 3.5 Landscape & Nature builder adds a ton of new options

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Diego Gangl writes:

It's been well over a year, but Mirage 3.5 is now officially released.

Here's a rough list of changes:

  • New modifiers system. Now they work like Blender's modifiers.
  • New Rotate tool
  • New Basic terrain type
  • Smarter and faster engine. Only recalculates what needs to be recalculated.
  • Live mode for Heightmaps
  • Diorama is now a setting again
  • New edges option for the smooth modifier
  • Terraces modifier now has a slope setting to control the falloff between terraces
  • New Pixelate modifier
  • New Island modifier
  • Terrains from heightmaps incorporated to the engine. Now you can apply modifiers to terrains created from heightmaps
  • Many UI Improvements
  • Presets is now a subpanel of terrains
  • New materials system
  • New bundled textures and materials
  • New icons for the distribution system panel
  • Distribution layers now support image maps to modify the distribution
  • Distribution layers now support changing the axis of the meshes, so you don’t have to make them lay down anymore
  • New materials panel

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