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Hand-picked Blender Art #7

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Blender artists' talent is scattered all over the internet for everyone to behold, with one amazing artwork after the other being posted on all sorts of forums and mediums. In this series of posts, we attempt to collect and showcase pieces that wowed us with their artistry and production value.

 
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Travis Qiu - Project Peninsula:Sky Tram

Travis Qiu opens up today's list with his gorgeous Sky Tram render. A concept artist at Capcom, Travis has all his techno-artistic prowess on display with this artwork, combining great modeling and design skills with composition and colorwork. The whole process behind this piece took Travis 10 days, and he mentions Ian Hubert as an inspiration for his workflow.

Alex Moy - Post Nuclear Extraction 003 - What Lies Beneath

Alex Moy's third entry in his "Post Nuclear Extraction" series is a moody underground scene. Alex manages to successfully instill a sense of uneasiness to his render, with the "noisy" finish and the "Worker's" gaze into the camera doing a big part of the heavy lifting.

Wafyi - Red Pill

Wafyi's "Red Pill" is a character render full of -well- character. His robot boasts very stylized traits with very chunky proportions, yet is rendered with PBR materials that have a realistic finish, complete with scratches and metal wear. The robot's head is satisfying simple and cartoonish and ties the whole design together. This render is based on a concept by Braydan Barrett.

JollyJumperrr - Jellyfish Artworks

JollyJumperrr's Jellyfish Artworks are a great example of a "simple" subject matter rendered beautifully. The artist's attention to lighting and framing gives the jellyfish a dreamy yet tactile feel. The heavy use of chromatic aberration and depth of field also gives the render a realistic still-life aesthetic. Check out his Reddit post for the third version of this render.

Pietro Nume - The Legend of Tiger Mask

Framestore Concept Artist Pietro Nume gives us this awesome hommage to the "Tiger Mask" anime character. The series of artworks use optical aberrations to great effect, and the camera work is fantastic illustrating the imposing stature of the two fighters, as well as the combat that ensues. Check out his Artstation post for more renders of this series.

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

2 Comments

  1. I love this series, thanks for reviewing all these artists! I started using blender a long time ago and over the past few years there have been an incredible surge of inspiring to the point where new masterpieces are posted every day sometimes multiple times a day it's overwhelming.

    • Thank you for the kind words, I appreciate it! I make posts for this series three times a week, and I am never short on incredible artworks to feature, it's really inspiring (and overwhelming at points as well!).

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