Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Piñata in Blender - 3D Modeling Process

0

mv.artz writes:

In today's video, I go over the process of modeling and shading a piñata in Blender. Modeling strips and scattering them on the base mesh using geometry nodes. Align rotation to vector and other rotation tweaks to get the strips just right.

 

About the Author

Menno van Roon

Menno van Roon ?? 3D Artist - 2D & 3D Motion Designer ?Parttime freelancer: #2dAnimation #3danimation ?Studio life: @dobacademy_studio ??Youtube in LinkTree: linktr.ee/mvartz

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×