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Piñata in Blender - 3D Modeling Process


mv.artz writes:

In today's video, I go over the process of modeling and shading a piñata in Blender. Modeling strips and scattering them on the base mesh using geometry nodes. Align rotation to vector and other rotation tweaks to get the strips just right.


About the Author

Menno van Roon

Menno van Roon ?? 3D Artist - 2D & 3D Motion Designer ?Parttime freelancer: #2dAnimation #3danimation ?Studio life: @dobacademy_studio ??Youtube in LinkTree:

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