Motion Capture – The right way

Jamie writes:

Motion Capture is something Blender doesn’t do particularly well by default. Which is why there’s a lot of tutorials out there with misinformation on the best way to do it.

Most tutorials just slap a motion capture rig onto their character and call it a day. But these rigs are set up for motion capture – not animation, making it virtually impossible to tweak your animation afterwards.

In this tutorial, we’ll look at the right way to set up motion capture in Blender through a process called ‘retargetting’.

 

Advertisement