Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Hand-picked Blender Art #4

0

Blender artists' talent is scattered all over the internet for everyone to behold, with one amazing artwork after the other being posted on all sorts of forums and mediums. In this series of posts, we attempt to collect and showcase pieces that wowed us with their artistry and production value.

 
This article is made possible by NVIDIA Studio
Supporting aspiring artists and industry professionals alike, the NVIDIA Studio platform is designed to dramatically improve creative performance and reliability. NVIDIA RTX GPUs power laptops and desktops that are purpose-built for demanding creatives. They are supported with software and rigorous testing for top creative applications and workflows, including Blender.

Discover NVIDIA Studio

Alex Underwood - Dystopia

When lead Lighting/Lookdev artist at Framestore Alex Underwood does a "little experiment" as he puts in his artstation post, the results are nothing short of spectacular. His "Dystopia" artwork collection  delves deep into the cyberpunk genre, with the sprawling city having a distinct sharp look to them. Alex was testing how far he could push the concept without using any external kitbash assets for the buildings, and the results are breathtaking.

Huleeb - Relaxing Pond

Huleeb is a Montreal-based Digital Artist that does daily Blender renders that he laters manipulates with various editing software to great effect. His "Relaxing Pond" artwork is a great example of the great ambience he manages to instill in his renders, check out his artstation page for more of his deliciously moody work.

Chun Wang - Inside the City

Chun Wang's "Inside the City" is a great example of successful scale representation in a render. His high density greebles as well as the position of the camera help sell the sense of scale in his impressive render. He also rendered out an animation of the scene in cycles, available at the link below:

Void_SW - GARGANTUA

"GARGANTUA" is not only a testimony of author's Void_SW great eye and skill, but also a tribute to the great Blender educator Iridesium. Based on his tutorial but pushed to the next level with Void's skill and endeavour, "GARGANTUA" stands on its own as an amazing artwork with a striking and memorable composition and finish.

Thodoris Tsiridis - Experimenting With Realism

Thodoris Tsiridis managed to capture the very distinct art of Tomas Sanchez in a masterful render. Thodoris deftly juggles CG ultra-realism with other-wordly soft lighting and Tomas's particular compositional style.

 

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×