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Hand-picked Blender Art #3


Blender artists' talent is scattered all over the internet for everyone to behold, with one amazing artwork after the other being posted on all sorts of forums and mediums. In this series of posts, we attempt to collect and showcase pieces that wowed us with their artistry and production value.

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John Seru - Dish

Industry veteran John Seru opens up today's hand-picked list with "Dish", a breathtaking short animation done in Eevee. What started as a simple terrain texture experiment serendipitously morphed into this epic piece, where John shows his compositional shops by perfectly capturing scale.  John offers up a second alternate space version of the shot, as well as stills exploring various levels of terrain displacement using cycles. Check out his ArtStation post for a behind-the-scenes look at the Eevee viewport and his setup.

Vladimir Kobranov - Somewhere in...

Vladimir Kobranov's "Somewhere in" is a gorgeous photorealistic artwork rendered in Cycles. Vladimir manages to capture the intricacies of lighting in his scenes perfectly, with the small house feelingly tangibly placed in an actual, real, setting. Check out Vladimir's Behance for more renders of this scene, including a behind-the-scenes look at its layout, and more fantastic Archviz content.

Felipe Del Rio - Little Town in Geometry Nodes

On top of being gorgeously colorful and gracefully toying with perspective, Felipe Del Rio's "Little Town" has the added benefit of being an impressive feat of procedural wizardry. This is Felipe's first foray into Geometry nodes, where he built a procedural building generator to populate his town. Check out his video below to see his procedural setup in action.

Owascer - Castle on Mountain

"Castle on a Mountain" by Owascer is based on a concept by Constantin Marin, where he manages to capture the original painting's softness and light prowess. Owascer used photoshop to add the clouds to the scene.

Maciej Drabik - Pocket Theater Project

"Pocket Theater" is a project by Maciej Drabik where he aims to capture distinct cinematic modes in micro short format. He released his first season of the project which includes four deliciously moody micro shorts, all rendered in Eevee, and all featuring highly stylized lighting and visuals.

My personal favorite is Jungle Fever below, but I highly recommend checking out the four other shorts on his Behance page.


About Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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