With the Blender 2.93 release being around the corner, and the Blender 3.0 alpha rearing its game-changing head, 2021 promises to be another groundbreaking year for Blender. Dalai Felinto outlines what this year holds for Blender in a blog post on the Blender Developers Blog.
2021 promises to be a busy and exciting year with the second long-term support release and the beginning of the Blender 3.x series. https://t.co/kciEAAaRYJ #b3d
— Blender πΆ (@Blender) April 21, 2021
In his blog post, Dalai gives a list of projects that are planned in Blender's development schedule for 2021, many of which are already underway:
Projects
- Asset browser and pose library
- Library overrides
- Geometry nodes
- Vulkan
- Grease Pencil
- Blender 2.93 LTS
- Cycles development
- Animation character pipeline
- USD importer
- Blender 3.0 β user interface workshop
Dalai goes into detail for every item present on the list above, so it is highly recommended to check out the full blog post below and get immersed for a great year of Blending ahead!
2 Comments
No eevee. This thing needs a lot of improvements.
Eevee - info is in the post - vulken means better Eevee can be created.
"The drawing backend is being prepared to receive Vulkan. This abstraction of the drawing API will allow Blender to use more modern libraries for drawing. Which also helps make EEVEE memory more efficient"