Here's something I haven't seen done in Blender before - Default Cube uses a combination of tracking and nodes to achieve the 'twirling nose' effect in Blender. Good fun and a bit useless, but you might learn a thing or two ;-)
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About the Author
Bart Veldhuizen
I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.