The Scatter plugin is making itself pretty for the brand new and amazing geometry-node system of blender 2.93! You can try out the streamlined interface & workflow we propose while discovering the advanced Geonode nodal set-up right now, as the Beta just launched last week.
Easily control your rotation/scale/distribution, easily create billboards & camera clipping/culling set-up, align your particles orientation with flow maps, control your particles density with parametric masks or by vertex-color ID, cluster your particles with our cool clumping model, add wind and turbulence easily, copy/paste/synchronize settings together & batch change properties, filter particles by slope/altitude/normals, dynamic instancing by scale, offset your particles and create procedural leaves falling effects, etc.. All of this while using the fantastic new geo-node system! There's are an extreme amount of features all dedicated to Scattering packed within this beta and I hope you'll like it.
Download the Beta on the Scatter Blender Artist thread, don't hesitate to leave your feedback, I'll read it carefully.