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Blender 3D Environment Breakdown


A neat breakdown video of a personal project by Jadrien Cousens.

Hello! My name is Jadrien and I work remotely as a freelance matte painter, concept artist, and environment generalist.

​I've contributed visual effects to over 50 film and television projects, including Game of Thrones, Fantastic Beasts 1 and 2, and Guardians of the Galaxy Vol 2. I've been fortunate to collaborate with some of the world's top vfx studios.

This is a personal work exploring environment creation using Blender as the main 3D DCC. For high resolution stills and more of my work, visit my website.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

1 Comment

  1. Wonderful job Jadrien, you have nothing to prove anymore.
    Maybe you could share :)
    I'd love to see a simple compositing tutorial about a basic scene with a true realistic result.
    Because every time I try something with Blender, it's too unnatural.

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