Professional Node Wrangler Simon Thommes is the subject of Christian Bunyan's latest post on the Blender Cloud, where he talks about his Sprite Fright procedural trifecta: Shading, Scripting, and Geometry Nodes.
Art meets science meets awesome! Shading overlord Simon Thommes on scripting, tool creation, and (naturally) shading. ???https://t.co/Amtg2l3Evb#b3d
— Blender Studio ? (@BlenderStudio_) April 6, 2021
He contextualizes his areas of expertise with the experience of working In a small crew and how educational this has been for him.
Check out the Blog Post and Simon's procedural shading course on the links below: