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Redesigned Cryptomatte Node Streamlines Workflow

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The compositor's cryptomatte node has been reworked, now boasting a cleaner and more intuitive interface and workflow.

Where the old cryptomatte node asks the user to manually connect all passes, the new ones lets the user pick either an image or a render layer directly from the drop down menu, which in term loads all relevant passes automatically.

Below is a video showcasing the render layer workflow in the new cryptomatte node by the developer himself Jeroen Bakker:

This redesign also allows the compositor to read Cryptomatte data from images and other render engines:

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About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

2 Comments

  1. This is approaching how Nuke works, where noodles that connect nodes carry all channels of an image and not just rgb or alpha. I would love to see this approach incorporated across the entire compositor.

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