Hey Blendernation! As promised this is the tutorial for the nuclear power plant destruction video we released recently! In this video we show how to fracture your asset, create rigid bodies, and then use rigid body constraints to get a more realistic dynamic result. Enjoy and let us know what you want to learn next!
I am a cinematographer based in Los Angeles. I have been using Blender for many years now in creating basic 3d VFX for films. I am one of the creator's of an asset based add-on for blender called LightArchitect (www.lightarchitectaddon.com) that allows pre-visualization of Industry Level lighting and camerawork inside of Blender.