Sprite Fright's production is pushing full steam ahead, and where there is steam, there is fire..or something. This is a masterful segue to Sprite Fright's latest production log showing us their tests for fire "styles"
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— Blender Cloud (@Blender_Cloud) February 19, 2021
In this video released on the Blender Cloud, we see three types of fires being tested: A procedural modifier and shader-based fire, a Keymesh hand-sculpted fire, and a fire simulation.
What's even cooler (or hotter-I'll stop now) is that all of these files are available with a blender cloud subscription, alongside tons of other assets and behind the scene information on the production!