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Blender's Render Modules Re-organized

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Blender's development is firing on all cylinders, and the Blender Team is undergoing organizational changes to adapt to the change of pace and scale of the development. One such change is the re-organization of the render modules.

The once separate EEVEE/Viewport and Cycles modules have now been combined into a single rendering module, to unify the grand vision of the Blender's rendering performance, while also allowing developers to focus their efforts on actual development rather than managerial roles. In the Blog Post, Brecht announced that he will once again be able to fully concentrate on Cycles development!

Finally, weekly rendering meetings are already being held, and they are looking for artists to participate in testing new features and helping with the documentation. The blog post, link to the meetings as well as the devtalk thread looking for artists can be found below:

 

About the Author

Mario Hawat

Mario Hawat is a Lebanese 3D artist, writer, and musician currently based in Paris. He is a generalist with a special focus on environments, procedural and generative artworks. Open to freelance work.

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