The Eevee SSGI addon made headlines when it was first released a few months ago, and has since become a staple for quickly upping the production value of Eevee's renders. However, the addon being basically a shader group making use of Eevee's screen space reflection, had some major limitations. This is where the native version of the addon comes in:
Blender?Eevee??Screen Space Global Illumination???????????SSGI???????????????????????????????????????SSGI???????????????????????? pic.twitter.com/7jrbq6LXD7
— Hirokazu Yokohara (@Yokohara_h) February 16, 2021
Just released (once again for free!) on the Eevee SSGI Gumroad page, the native version of the addon comes in the form of a separate Blender build, in which the developer "0451" has implemented Screen Space Raytracing right into the render tab. The native version means that the previous shader limitations can be bypassed to achieve much higher-end results, as demonstrated in the tweets above and below.
Testing the new Eevee SSGI. It's looking good! #b3d pic.twitter.com/ROHLHkBBiV
— Cartesian Caramel? (@Bbbn192) February 16, 2021
4 Comments
Just bought it on Gumroad! The thing is just a gamechanger! Simply astonishing!
Thank you!
Amazing !!
Soon in Blender Vanilla branch ?
Blender should hire him! A very talent man!
Just downloaded it but i dont know how to install in blender 2.93.1 =( there is no a good instructive